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INI File  |  2005-09-14  |  5KB  |  220 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.760000
  5. fVideoEchoZoom=0.852820
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=0
  8. nWaveMode=5
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=1
  20. bInvert=1
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.100000
  46. ob_r=0.110000
  47. ob_g=0.500000
  48. ob_b=0.800000
  49. ob_a=1.000000
  50. ib_size=0.050000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=1.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=0
  117. shapecode_0_sides=4
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.100000
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=1.000000
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=0.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=0.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=0.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.100000
  139. shapecode_1_enabled=0
  140. shapecode_1_sides=4
  141. shapecode_1_additive=0
  142. shapecode_1_thickOutline=0
  143. shapecode_1_textured=0
  144. shapecode_1_x=0.500000
  145. shapecode_1_y=0.500000
  146. shapecode_1_rad=0.100000
  147. shapecode_1_ang=0.000000
  148. shapecode_1_tex_ang=0.000000
  149. shapecode_1_tex_zoom=1.000000
  150. shapecode_1_r=1.000000
  151. shapecode_1_g=0.000000
  152. shapecode_1_b=0.000000
  153. shapecode_1_a=1.000000
  154. shapecode_1_r2=0.000000
  155. shapecode_1_g2=1.000000
  156. shapecode_1_b2=0.000000
  157. shapecode_1_a2=0.000000
  158. shapecode_1_border_r=1.000000
  159. shapecode_1_border_g=1.000000
  160. shapecode_1_border_b=1.000000
  161. shapecode_1_border_a=0.100000
  162. shapecode_2_enabled=0
  163. shapecode_2_sides=4
  164. shapecode_2_additive=0
  165. shapecode_2_thickOutline=0
  166. shapecode_2_textured=0
  167. shapecode_2_x=0.500000
  168. shapecode_2_y=0.500000
  169. shapecode_2_rad=0.100000
  170. shapecode_2_ang=0.000000
  171. shapecode_2_tex_ang=0.000000
  172. shapecode_2_tex_zoom=1.000000
  173. shapecode_2_r=1.000000
  174. shapecode_2_g=0.000000
  175. shapecode_2_b=0.000000
  176. shapecode_2_a=1.000000
  177. shapecode_2_r2=0.000000
  178. shapecode_2_g2=1.000000
  179. shapecode_2_b2=0.000000
  180. shapecode_2_a2=0.000000
  181. shapecode_2_border_r=1.000000
  182. shapecode_2_border_g=1.000000
  183. shapecode_2_border_b=1.000000
  184. shapecode_2_border_a=0.100000
  185. shapecode_3_enabled=0
  186. shapecode_3_sides=4
  187. shapecode_3_additive=0
  188. shapecode_3_thickOutline=0
  189. shapecode_3_textured=0
  190. shapecode_3_x=0.500000
  191. shapecode_3_y=0.500000
  192. shapecode_3_rad=0.100000
  193. shapecode_3_ang=0.000000
  194. shapecode_3_tex_ang=0.000000
  195. shapecode_3_tex_zoom=1.000000
  196. shapecode_3_r=1.000000
  197. shapecode_3_g=0.000000
  198. shapecode_3_b=0.000000
  199. shapecode_3_a=1.000000
  200. shapecode_3_r2=0.000000
  201. shapecode_3_g2=1.000000
  202. shapecode_3_b2=0.000000
  203. shapecode_3_a2=0.000000
  204. shapecode_3_border_r=1.000000
  205. shapecode_3_border_g=1.000000
  206. shapecode_3_border_b=1.000000
  207. shapecode_3_border_a=0.100000
  208. per_frame_1=ob_r=sin(time*1.53)*.3;
  209. per_frame_2=ob_g=sin(time*1.73)*.3;
  210. per_frame_3=ob_b=sin(time*1.93)*.3;
  211. per_frame_4=ib_r=ob_b;
  212. per_frame_5=ib_g=ob_r;
  213. per_frame_6=ib_b=ob_g;
  214. per_pixel_1=rot=sqrt(cos(ang*3)+rot);;
  215. per_pixel_2=zoom=cos(pow(rad,3))-.3;
  216. per_pixel_3=rot=rot+sin(rad*2)+time;
  217. per_pixel_4=zoom=zoom+bass_att*.1;
  218. per_pixel_5=
  219. per_pixel_6=
  220.